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About Feedback Board. Pinned0commentsHello, Thanks for visiting Feedback Board. Please let us know your thoughts on Marvelous Designer. Is there anything inconvenient while using Marvelous Designer? Or do you have a good idea for t...
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Edit pattern tool inconsistency MD 10 6.0.5371commentWhile using edit pattern tool, its behavior is different depending if its used on pattern outline, internal line or pattern outline consisting curve points.In this example point was selected when p...
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Snap to pattern option missing in MD 10 6.0.5374commentsAfter updating to latest Marvelous Designer I notice there is no "snap to pattern" option available anymore.I hope its only a bug in latest release and this option will be soon re-introduced.
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Divided Gizmo, keys problem1commentWhen I use the Divided Gizmo, the keys assigned (Q, W, E) don't work most of the time. Using those keys instead invokes other functionality. The User Settings states that when turned on, the Divide...
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Reset 3D Arrangement problem1commentWhen you click the 'Reset 3D Arrangement All' button, the patterns go off in all directions randomly, they don't go back to the way you manually set them up. It's a lot of work to try and put them ...
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Pressure value problem1commentOnce a simulation has started, changing pressure has no effect. Meaning, if I press the spacebar to stop the simulation and I change pressure, that change has no effect when you press spacebar agai...
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Gizmo problems1commentThe gizmo is hard to work with. It only works at click points, but needs to work at the center of selected elements, like edges or regions. The arbitrary nature of using click points to transform g...
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Orthographic View1commentMD really needs a no-perspective, orthographic mode in the 3D viewport. Trying to position things with perspective is imprecise.
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Are baselines gone in V. 10 ?1commentHello, I've noticed that the option to convert internal lines to baselines has disappeared in V. 10. It would be great if it could be reintroduced in future updates. Best regards
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importation probleme1commenthi all users i have obj importation probleme when i try to open obj file the application md it close just after to sellect folder where is located the file did you already meet this problem ? do yo...
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MD 10 Problem importing alembic file sequence.1commentIm importing an alembic sequence file (Frame 50-150) but MD 10 place it from frame 63 in the timeline. the second problem is that the simulation is not only shifted in time, also out of sync. Lo...
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Who's have 39 USD/month ?1commentHi, Im a indie novice, I want create some thing, I have keep money to buy MARVELOUS DESIGNER, but now this new subscribe politique make impossible to use this program. And look, I see many program ...
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MD10 UV after auto fitting4commentsAfter making an auto fitting to a new Figure I noticed that the UV in the UV editor changed size. This means that a total new texture should be redone. Would it be possible that this is staying in ...
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Animation editor feature requests for wind, turbulence and end frame1commentHi Folks! I'm using marvelous 9.5 in work for some visual effects shots and I've found a few things a bit annoying to work with. Hopefully nothing too big to add! 1. Have the end frame value work a...
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UV Editor0commentsAs long as we have a "UV Editor", would it be possible to add the ability to rotate the patterns? The reason this would be a good idea is that Substance Designer and the Substance materials (*.sbar...
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Please enable Hotkey to toggle "Deactivate Avatar"2commentsPlease enable an Hotkey to toggle "Deactivate Avatar". It's not listed in the Hoteky list and it's hard to access. Often needs some navigation, because the RMB menu is context sensitive. And it als...
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Panel not readable - values hidden (bug)0commentsIt's unfortunately not possible to read the transformation values... ("Matrix")
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Ability to adjust Avatar's rigidness (collision resistance for garment) gradually - not only ON or OFF !1commentHello, often it's hard to bring clothes in position, when they need to be pushed through the avatar. currently there is only the choice either to activate the avatar or deactivate. Why is there not...
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Simulation progress lost if pattern was edited0commentsDear Dev.Team, As a MD user doing simulation with more then 300 frames it's very important that I can tweak my simulation on frames with little issues or intersections to have the best result. By g...
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Wish you could select lines just by dragging the marquee over them0commentsMaybe this isn't a problem for many people, but so often when I select and shift select lines/edges, the lines will move unintentionally because I haven't been accurate enough in keeping my cursor ...
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Stop automatically triangulating imported objects.0commentsI don't know why there's no option to NOT triangulate imported meshes, but it needs to be added. You're already allowing us to work in quads, so if I import a mesh that's already in quads, triangul...
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Marvelous Designer Crashes while other 3D Apps are open0commentsFor some reason, MD crashes when I export animation from it while other 3D programs are open. My current computer specs: AMD 3990x 64 Core Processor 128BG Ram 1TB M.2. Samsung EVO Pro GTX 1070 (Wi...
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Subscription Only Licences My Opinion38commentsSubscriptions seem to be the trend these days, one by one each software company follows suit to phase out the out right ownership of a licence known as "Perpetual". . I can see the Pros and Cons of...
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when exporting to Alembic format,UV is incorrect2commentsThe Avtar UV information is incorrect, not the fabric
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Physical weights feature?? Maybe?1commentForgive me if this feature already exists.Recently i've been working on more military style assets (pouches and bags etc) as an idea i think it could be cool if you could create actual physical wei...
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Avatar problem but otherwise good0commentsSo first of all, the positive feedback. MDZ 9 is absolutely magnificent. Having an AMD graphics card as I do, I found earlier versions literally impossible to enjoy as the slightest change in the 2...