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  • About Feedback Board.
    • Eric Hinkley .
    • April 28, 2020 05:56
    Pinned
    Hello, Thanks for visiting Feedback Board.    Please let us know your thoughts on Marvelous Designer. Is there anything inconvenient while using Marvelous Designer? Or do you have a good idea for t...
    0comments
  • importation probleme
    • mapoula .
    • January 13, 2021 09:44
    hi all users i have obj importation probleme when i try to open obj file the application md it close just after to sellect folder where is located the file did you already meet this problem ? do yo...
    0comments
  • MD 10 Problem importing alembic file sequence.
    • M Mario .
    • January 13, 2021 12:43
    • Edited
    Im importing an alembic sequence file (Frame 50-150) but MD 10 place it from frame 63 in the timeline. the second problem is that the simulation is not only shifted in time, also out of sync. Lo...
    1comment
  • Who's have 39 USD/month ?
    • Raphael Sagot .
    • December 18, 2020 11:00
    Hi, Im a indie novice, I want create some thing, I have keep money to buy MARVELOUS DESIGNER, but now this new subscribe politique make impossible to use this program. And look, I see many program ...
    1comment
  • MD10 UV after auto fitting
    • Roulin Jacques .
    • November 26, 2020 17:32
    After making an auto fitting to a new Figure I noticed that the UV in the UV editor changed size. This means that a total new texture should be redone. Would it be possible that this is staying in ...
    4comments
  • I want to export a normal map, similar to clo3d
    • 刘 德华 .
    • October 26, 2020 00:00
    • Edited
    Clothes edge normal
    0comments
  • Animation editor feature requests for wind, turbulence and end frame
    • O'Connell John .
    • September 26, 2020 20:26
    Hi Folks! I'm using marvelous 9.5 in work for some visual effects shots and I've found a few things a bit annoying to work with. Hopefully nothing too big to add! 1. Have the end frame value work a...
    1comment
  • UV's are destroyed
    • David .
    • September 13, 2020 12:54
    All UV's come out looking like this, Whats up?    
    0comments
  • Wrong simulation while using personal own clothes and avatar.
    • The Hong Kong University .
    • September 11, 2020 16:02
    1comment
  • UV Editor
    • Pamela Case .
    • September 10, 2020 20:13
    As long as we have a "UV Editor", would it be possible to add the ability to rotate the patterns? The reason this would be a good idea is that Substance Designer and the Substance materials (*.sbar...
    0comments
  • Please enable Hotkey to toggle "Deactivate Avatar"
    • Alexx .
    • August 26, 2020 15:48
    Please enable an Hotkey to toggle "Deactivate Avatar". It's not listed in the Hoteky list and it's hard to access. Often needs some navigation, because the RMB menu is context sensitive. And it als...
    2comments
  • Panel not readable - values hidden (bug)
    • Alexx .
    • August 23, 2020 15:37
      It's unfortunately not possible to read the transformation values... ("Matrix")    
    0comments
  • Ability to adjust Avatar's rigidness (collision resistance for garment) gradually - not only ON or OFF !
    • Alexx .
    • August 23, 2020 14:01
    Hello, often it's hard to bring clothes in position, when they need to be pushed through the avatar. currently there is only the choice either to activate the avatar or deactivate. Why is there not...
    1comment
  • Simulation progress lost if pattern was edited
    • Pisciotta Luigi .
    • August 16, 2020 22:19
    Dear Dev.Team, As a MD user doing simulation with more then 300 frames it's very important that I can tweak my simulation on frames with little issues or intersections to have the best result. By g...
    0comments
  • Wish you could select lines just by dragging the marquee over them
    • Ben Koppel .
    • August 04, 2020 06:56
    Maybe this isn't a problem for many people, but so often when I select and shift select lines/edges, the lines will move unintentionally because I haven't been accurate enough in keeping my cursor ...
    0comments
  • Stop automatically triangulating imported objects.
    • W. Will .
    • July 29, 2020 15:34
    I don't know why there's no option to NOT triangulate imported meshes, but it needs to be added. You're already allowing us to work in quads, so if I import a mesh that's already in quads, triangul...
    0comments
  • Marvelous Designer Crashes while other 3D Apps are open
    • HAND SKY .
    • July 21, 2020 02:45
    For some reason, MD crashes when I export animation from it while other 3D programs are open. My current computer specs: AMD 3990x 64 Core Processor 128BG Ram 1TB M.2. Samsung EVO Pro  GTX 1070 (Wi...
    0comments
  • Subscription Only Licences My Opinion
    • Ripley Daniel .
    • July 11, 2020 12:54
    • Edited
    Subscriptions seem to be the trend these days, one by one each software company follows suit to phase out the out right ownership of a licence known as "Perpetual". . I can see the Pros and Cons of...
    38comments
  • when exporting to Alembic format,UV is incorrect
    • yaboo .
    • June 07, 2020 04:50
    The Avtar UV information is incorrect, not the fabric    
    2comments
  • Physical weights feature?? Maybe?
    • Sinfield Aaron .
    • June 05, 2020 09:31
    Forgive me if this feature already exists.Recently i've been working on more military style assets (pouches and bags etc) as an idea i think it could be cool if you could create actual physical wei...
    1comment
  • change Avatar's measurements?
    • Christine .
    • June 03, 2020 08:52
    How can I change the measurements to a bigger size?
    6comments
  • Avatar problem but otherwise good
    • Sneddon Bradley .
    • June 01, 2020 05:32
    So first of all, the positive feedback. MDZ 9 is absolutely magnificent. Having an AMD graphics card as I do, I found earlier versions literally impossible to enjoy as the slightest change in the 2...
    0comments
  • Trace Pattern does not work correctly in MD 9.5
    • Simon Fuchs .
    • May 27, 2020 00:22
    Hello,Using the Trace Pattern feature behaves differently in MD 9.5 compared to MD8. MD8 traces the patterns correctly, MD9 fails at detecting the patterns. Base Geometry & UV`s:Imported into 8.5 u...
    1comment
  • Link the scaling of the texture map to the normal map (or vice versa)?
    • Rosemary .
    • May 22, 2020 03:38
    When using a texture map that has an associated normal map, could we get a way to link the scaling of one to the other?  Thanks for considering this...
    1comment
  • Why does Clo3d has Render, but Marvelous Designer has Closet?
    • Ramirez Geordanys .
    • May 19, 2020 14:31
    The quality in the results differ by a ton, Clo3d has decent render quality vs Closet rendering even in high quality is spotty, and getting a different render means to pay for another software or l...
    3comments
  • Thank you Kay Lim at Marvelous Designer!
    • Turman Janet .
    • May 16, 2020 08:53
    I wasn't able to get a Poser figure to import as an avatar.  So they had me send them the file, figured out what I was doing wrong and told me how to fix it.   Awesome customer service! Thank you s...
    7comments
  • Alembic
    • Castellanos Lucia .
    • May 12, 2020 09:03
    Hi MD Team,  The last days I have been trying to export my projects to keep working on my animation with Cinema. For it I realise that I need the Alembic function to export my project. The problem ...
    1comment
  • 4K Displays
    • Wheatley Brian .
    • May 06, 2020 14:56
      It would be nice if you were to update the software to be able to tun on a 4K display. I originally tried this on my laptop which has a 4K display but everything was so small it was hard to read.
    2comments
  • GPU Simulation doesn't work
    • Wheatley Brian .
    • May 05, 2020 22:24
    I'm following through a tutorial on creating clothing items in Marvelous Designer. When I tried to use GPU Simulation the panels don't get stitched together. Instead they just drop to the floor in ...
    2comments
  • Old site posts links?
    • Rosemary .
    • April 28, 2020 14:43
    Hey, Danny!  The new site looks great, but once again, so many valuable posts are now inaccessible.  Do you have an archived form of the old site which is available, or is there a standard URL conv...
    6comments
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