So I just installed MD and right off the bat I'm facing the very first issue that doesn't seem normal. I get a glitchy simulation on a very basic rectangle cloth that I placed on top of my mesh.
I'm using an alembic type to import my mesh also I import it together with the animation from Blender, I simply created a basic new garment placed it on top of my avatar's head and click run sim, the cloth falls down real quick and gest stuck to the face of my avatar half of the garment is flying around while other half seems to be stuck like a magnet onto the face of my avatar. Also my animation doesn't seem to play from my original blender file ? Avatar is just stationary not moving at all when click simulation.
I tried increasing and decreasing garment particle distance, didn't change anything.
I tried importing an obj avatar but same issue.
I just followed a few tutorials on youtube but no one seems to encounter this issue... ?
Did someone else also experience this ? Is there fix ? Why is happening ?
Thanks.
Hi Lyonchev,
Thank you for contacting us.
This certainly sounds abnormal from your description. Could you please send us a video recording, or if possible, your file in a support ticket so we can better assist you?
Best regards,
Marvelous Designer Support Team
The issue was occurring because of a very small size avatar. I had to rescale it and it all worked fine after that.
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