What's happened here...?

  • Marvelous Designer Team COMMUNITY MANAGER Comment actions Permalink

    GPU simulation is not as accurate is CPU simulation, it could be many things. GPU is for settling large ammounts of fabric into the space to then move into CPU for accurate simulation and work. At this point in your process you have very dense mesh buttons on a cloth, it is recommended that you stay working in CPU and do not go into GPU simulation anymore. 

  • Tim Smith Comment actions Permalink

    The issue seems to have gone. Not sure what had happened. Loaded the file on my PC and it was fine, and now likewise on my laptop again. :) I kinda prefer using the GPU when on my laptop as it manages that a lot better.

  • Marvelous Designer Team COMMUNITY MANAGER Comment actions Permalink

    Whatever works for your workflow. At this time GPU is not meant to be worked in for much of the process; be prepared to encounter collission, simulation and other issues as you choose to work in GPU which is why we say this. This is just a heads up that any issues you encounter in GPU are likely not going to be bugs but the current nature of the mode that you're choosing to work in knowing its not meant for those purposes and extended use in a workflow.

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