Hi I've been browsing forums and watching videos and I can't quite figure it out. If anyone can help it would be much appreciated!
So I created a character in blender, rigged him in Mixamo and brought the two fbx files back to blender to create the T pose to walk animation. exported that as an .abc and brought to marvelous designer. In there, my character shows up but not in the 2d viewport.
Something odd i noticed when exporting my two FBX files from Mixamo was that the dimensions were different when i brought them back into blender almost at .10 the scale. I sized the armature back to 1 which made the character back to its original height. But the T pose had different dimensions, even though they were the same size. I hope i'm not over complicating the problem but I think the problem might lie there?
Thanks everyone!
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