A cape I made in marvelous designer is sticking to the back of the legs in mixamo animation.

  • Rosemary Comment actions Permalink

    That is because Mixamo is not calculating any cloth animations.  It is only calculating the avatar's rigging/movement for the animation.  You will need to bring the fbx/dae/etc. file of the avatar's animation into MD and create a cloth sim animation there.

  • greg Comment actions Permalink

    So would I have my original project open as well for this or just make a new project with the animation file?

     

  • Rosemary Comment actions Permalink

    Best to make a new project.  That preserve the original work, in a smaller file, as the animation and such will add a lot of data.

     

  • greg Comment actions Permalink

    I've looked into trying this and tbh it's a whole process that's beyond me, I'm just going to roll with what I have i guess.

Please sign in to leave a comment.