I have created a Belt Buckle as a 3D mesh in Blender and imported it as Trim with Collision switched on. I have successfully threaded a belt through it. I am now trying to fit it to my ancient warrior character so that the clothes fold correctly under it. I can't move the buckle with simulation on and if a move it insentiently the belt band doesn't follow. I can't believe there is no way to do this so believe I've missed something. Any help really really appreciated as I am running out of time for my project. Many thanks.