Editing location of UV. (Ver. MD 7.5)
Arraying individual UV
Arraying selected individual UV.
UV editor mode UV right-click popup menu
|Align||Left, Center, Right, Top, Middle, Bottom||Selected UVs will be aligned by a selected standard.
Align menu will be displayed when selecting more than two UVs.
|Flip Horizontally||Selected UV will be flipped left and right.|
|Flip Vertically||Selected UV will be flipped up and down.|
Arraying all UV
Arraying all UV visible in UV editor mode.
UV editor mode Right-click on background
|Fit UV to unified (0-1)||All UV will be aligned to 0-1 coordinates.
Tile padding option Set the distance between the pattern and the outline in the dialog.
|Tile padding option||absolute length(mm)||the actual distance|
|relative uv coordinate (0-1)||The ratio of 0-1 length to 1. The maximum distance is 0.4.|
|Set UV from pattern alignment||Location of all UV will be re-arranged as 2D pattern window.|
|Show Wire||Disable texture and show mesh view.|